Monday, December 06, 2021

Gloomhaven Solo #10 - (33) Savvas Armory

05th December 2021 (Sunday)
No, really, the following post has MAJOR spoilers for the Gloomhaven campaign. This has been your spoiler warning.

Game(s) Played:

Gloomhaven Solo #10 – (33) Savvas Armory


Game: Gloomhaven
Designer: Isaac Childres
Players: 1 – 4 Players
Playing Time: 30 – 120 minutes (This Play: 92 minutes)
Main Mechanisms: Role Playing, Legacy, Hand Management

You are wandering the Sinking Market looking for possible work when you are approached by a dirty-looking boy with a scar on his cheek.

You greet him warmly. He has given you leads on a number of mercenary jobs and you recently helped him avoid a jail cell.

“I need some help, and I really don’t know who else to turn to,” he begins. “All of us here in the Sinking Market are in a bad way. Our houses are collapsing, our water is foul, and we don’t even have enough money for food.”

“We are dying here, and the city is doing nothing to help us. You have friends in high places, right? Please, there’s gotta be someone you can talk to.”

You explain that while you do have some power in the town, the Sinking Market may be a lost cause. More and more of the district is sinking into the sea every day, as it has been doing for as long as the town has existed. You can’t convince merchants to spend money on something that will one day be underwater. No effect.

Walking through a stretch of lowlands, you see a man in armor sitting against a large boulder. As you get closer, you see that he is bleeding from his side.

“Ah, what luck,” he says. “I got separated from my detail and then had an unfortunate run-in with a bear. I’m afraid I no longer have the strength to stand.”

He looks at you imploringly. “You wouldn’t happen to have a potion or something you would be willing to give me? I just need a little extra energy to make it back to Gloomhaven.”

You happily oblige the request, letting the man partake of some of your supplies. He slowly stands up, thanks you, and then heads toward Gloomhaven as you head in the opposite direction. Consume 1 collective item.

Commanded by a powerful creature to retrieve a priceless treasure, you now plot how to infiltrate a Savvas city and break into an armory deep inside their mountain.

“Assaulting the Savvas directly is hopeless,” the creature told you. “But there is a passage on the north side of their city that leads directly to their vault.”

It’s a long, harrowing journey, navigating to the far side of the mountain, but eventually you find the hidden entrance.

“You will need to act quickly,” the creature instructed. “As soon as you enter, the Savvas will sound an alarm. You’ll need to get what you came for and get out before you are overwhelmed by reinforcements.”

You reach a simple wooden door at the end of the tunnel. Carefully trying the door, it doesn’t budge. It’s rather flimsy, so you should be able to break it down easily, but you’ll have to abandon a stealthy approach.

As we watch the action unfold through the magic of stop motion video…


You hear the alarm ringing clearly in the distance. You’ve kicked over a hornets’ nest and it’s just a matter of time before you are swarmed. You enter the inner chamber and scan the room. There’s a lot of treasure here. Best just to grab it all.

As the action continues…


You round the corner just as a ball of fire flies in your direction. It explodes on the far wall and collapses the tunnel behind you. You break into a full sprint and, within minutes, emerge from the mountain and continue speeding into the surrounding foothills. With a safe distance between you and your pursuers, you finally collapse to the ground and rest. After a while, it becomes clear that no Savvas are chasing you, so you get up and continue your quest with the treasure in hand.

Party Progress

Llaer gains 16 experience, 6 gold and 1 Tick
Remy gains 16 experience, 6 gold and 1 Tick
Achievement The Voice’s Treasure has been unlocked
Achievement The Drake’s Treasure has been unlocked

Llaer is now a Level 4 Brute (171 XP) with 55 Gold and 7 Perks 1 Tick
Remy is now a Level 4 Scoundrel (172 XP) with 63 Gold and 5 Perks 2 Ticks
Silverflag's reputation is 0
Gloomhaven's prosperity is 2 & 2/5



Until next time, keep calm and play better.

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